Absorb 12 points/level of damage from one kind of energy. Direct a summoned monster as if you had summoned it. Floating weapons protect you and make ranged attacks. | OGN Articles Legal Information/Open Game License, Fan Labs You disrupt the conjuring energies within a summoned creature, causing it to violently explode. Provide another spell whose effects reverse if the target breaks a restriction. When a character reaches 20th level in this class, the following new ability can be selected instead of the standard 20th level class ability which would normally be gained. You transform the target’s face into a hideous shape, such as a half-melted visage with insect legs instead of teeth, seeping pits instead of eyes, and suckered tongues dangling from its misshapen mouth. The next 3rd level or lower spell target casts does not expend a spell slot; instead you use your spell slot to power their spell. You emit a calming sound that allows creatures with the dazzled, fatigued, shaken, or sickened conditions to temporarily ignore or reduce the the penalties from those conditions. You gain +1 per three levels on attack and damage rolls. Alignment: A cleric’s alignment must be within one step of her deity’s, along either the law/chaos axis or the good/evil axis. Add +½ to the cleric’s channeled energy total when healing creatures of the animal, fey, and plant types. Both targets remain visible and audible, and can see and hear other creatures, but cannot physically interact with any creature save one another. Provides useful advice for specific proposed actions. Subjects of this spell must make a Will save to attack or perform an aggressive or damaging actions. Heavy Shield: Great for the AC bonus, but using a heavy shield makes it difficult to cast spells because you need to drop your weapon or shield to get a free hand. Add +1/2 to the cleric’s caster level for spells cast on worshipers of the cleric’s deity. Cantrips are always heightened to half your level rounded up, so they'll match the level of the highest-level spells that you can cast. Deals 3d8 damage + 1/level, affects 1 subject/level. | GumshoeSRD 3.5 migrants should note that in Pathfinder clerics only get medium armor proficiency, so the days of clerics in full plate are largely gone. You place your soul into the body of your familiar, and your familiar’s soul is placed in your body. Detect strength and location of charms, compulsions, and possession auras on creatures in the area. | Fudge SRD Cleric Spells in Pathfinder Kingmaker covers a list of all Spells available for the Cleric Class. Translucent wall blinds or deafens creatures that pass through it. While proselytizing is a reasonable activity for a religious adventurer, it should be handled with sensitivity, both in character and at the gaming table. If you succeed at both checks, decrease the number of conversion steps for that NPC by one. Makes a single creature peaceful and friendly. Characters that successfully convert others to their faith can gain divine blessings for adding new members to their religion. The GM has final discretion over whether an NPC will ever convert to your beliefs. Explore Wikis; Community Central; Start a Wiki; Search Sign In Don't have an account? There are many ways to search for spells. Kills, confuses, stuns, or deafens nonchaotic subjects. This spell wards a creature from attacks by. Downloads This choice also determines whether the cleric channels positive or negative energy (see channel energy). Transfers your consciousness to an object bearing your likeness. You suppress the effects of a curse on a creature. Curse someone to rub people the wrong way. Sonic vibration damages objects or crystalline creatures. Hide: Good, cheap starting armor if you don't want to spend the gold to get four-mirror. Does such a thing exist in Pathfinder:Kingmaker? Select one domain power granted at 1st level that is normally usable a number of times per day equal to 3 + the cleric’s Wisdom modifier. | 13th Age SRD Replaces non-magical ammunition every round. Precisely forecast natural weather phenomenon that will occur in your area over the next 48 hours. Description Source; Angelic Aspect, Greater As angelic aspect but DR increases to 10/evil; you gain immunity to acid, cold, and petrification; resistance to electricity and fire 10; +4 racial bonus on saves against poison; a protective aura, and truespeech as supernatural abilities. — Shared Replenishment: 12: Cleric: Replenishment of War: When your deity blesses your warlike acts, you can extend that favor to your allies. share | improve this question | follow | asked Dec 4 '17 at 16:51. Captivates all within 100 ft. + 10 ft./level. Target loses a 7th-level prepared spell or spell slot. Cures 10 points/level damage, all diseases and mental conditions. Weapon gains +1 bonus/four levels (max +5). If you’re a cloistered cleric, you primarily cast spells. Each alternate class feature replaces a specific class feature from its parent class. In some cases, a capstone specifies what ability it replaces. pathfinder-1e spells armor. r/Pathfinder: For Pathfinder Society, the Organized Play branch of the Pathfinder tabletop game! | 13th Age SRD Grants combat bonuses against evil creatures, particularly against evil outsiders. Press question mark to learn the rest of the keyboard shortcuts . A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice. Temporarily gain the effects of a corrupted creature’s manifestations. Some players may be uncomfortable with too much time being spent on religious talk, in which case a GM is free to simply treat the conversion as a skill check, without actually roleplaying the talks that allow the conversion check to take place. Bestow Curse: –6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action. Purifies 1 cu. Target one enemy and one willing ally. A target suffers penalties to checks depending on how many. New Pages | Recent Changes | Privacy Policy, Spell Level 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9, Latest Pathfinder products in the Open Gaming Store, Ancestral Anthologies Vol. Harms and possibly blinds evil creatures (1d8 damage/2 levels). Create wall or javelins of frozen unholy water. Give a creature a bite attack and a hunger for its own kind’s flesh. You create a pale silver barrier that repels. One subject obeys selected command for 1 round. Curse a creature so that it is easier for others to attack it and it takes, Kill a weak creature and turn its corpse into an explosive. Downloads Create an expanding glow that heals allies within it of 1 hp of damage. Illuminate undead, negate channel resistance, and inflict –2 penalty vs. positive energy. Targeted ammunition exudes radiant energy. All living creatures within the area of effect, including yourself, must immediately attempt a saving throw with a –2 penalty against any and all diseases they have contracted, even if the onset time has not yet elapsed. When a character selects a class, he must choose to use the standard class features found or those listed in one of the archetypes presented here. Calms creatures, negating emotion effects. Allies can hustle without penalty while you sing or chant. You can cast a cantrip at will, any number of times per day. You cause a volume of water to become heavier than normal, making it much harder to swim in. Subject treads on air as if solid (climb or descend at 45-degree angle). Food for one creature/level cures and grants combat bonuses. Inflict 10 damage/level to one creature/round. Grants a weapon the returning special weapon quality. Traveller SRD Note that servants of other faiths— including divine spellcasters who worship a deity and agents in the employ of a formal religion—normally can never be converted to a new faith. Bludgeoning weapons deal half damage and are treated as slashing weapons. The cleric can “lose” any prepared spell that is not an orison or domain spell in order to cast any cure spell of the same spell level or lower (a cure spell is any spell with “cure” in its name). Games Movies TV Video. Repairs 1d6 +1 points per caster level on a. Channeling the blasphemy of the Pit into your hand, you mark your target with a brief but fundamental corruption, causing its soul to be irretrievably damned to Hell should it die within the next minute. Touched shield grants wielder SR 10 + caster level vs. targeted spells and +5 Ref bonus to saves vs. area of effect spells. Creatures and Characters: “Creature” and “character” are used synonymously in the short descriptions. Cause divinations of the future to reveal the result you choose. Press J to jump to the feed. Eliminate the gifts of nearby corrupted creatures. You test a creature’s purity of convictions by exposing it to a sheet of divine fire. Creatures healed by channel energy cannot exceed their maximum hit point total—all excess healing is lost. User account menu. Target is compelled to help injured ally. Four-Mirror: The best AC bonus which you can afford at first level. You may seize an object or manipulate it from afar. You create a masterwork melee weapon sized appropriately for you from opaque force. Searches must be at least 3 characters. If you fail three checks over the course of a conversion effort, the NPC rejects your faith and you cannot attempt another conversion for a year. Teleport armor you are wearing off of you and onto an ally within range. Spells associated with particular alignments are indicated by the chaotic, evil, good, and lawful … Instead of receiving an additional skill rank or hit point whenever they gain a level in a favored class, some races have the option of choosing from a number of other bonuses, depending upon their favored classes. The first time at each character level a PC converts an NPC, they gain a conversion bonus for a number of days equal to the level of the NPC converted. Touched creature gains +1 on saving throws. Clerics are more than mere priests, though; these emissaries of the divine work the will of their deities through strength of arms and the magic of their gods. Continual Flame M: Makes a permanent, heatless light. Sell at the Open Gaming Store! Reveal a number of spells – lowest first – that the target creature knows, up to your caster level. Inflicts an ill fate on a creature, halving its damage when it attacks or casts a spell. A cleric may prepare and cast any spell on the cleric spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation. Senses direction toward object (specific or type). Creatures bow before you as if you were divine. For one round attacks made with a held melee weapon are melee touch attacks that ignore all armor. Grant a creature proficiency in a single weapon for short period of time. In a flash of recognition, you learn about the geography of your surroundings within a radius of 1 mile per 2 caster levels (minimum 1 mile). The cleric adds +½ to the number of uses per day of that domain power. Favored targets are the enemy cleric's holy symbol, or the enemy wizard's spell component pouch. New Pages Chaotic, Evil, Good, and Lawful Spells A cleric can't cast spells of an alignment opposed to her own or her deity's (if she has one). Ignores 10 (or more) points of damage/attack from specified energy type. Create a current in water to enhance or impede swimming. A cleric must choose and prepare her spells in advance. You can proselytize for your deity, using your powers of persuasion and social influence to indoctrinate an NPC in the dogma of the faith while inspiring their fealty. A complete listing of cleric domains can be found here. "More than capable of upholding the honor of their deities in battle, clerics often prove stalwart and capable combatants. Recent Changes Fills area with positive energy, weakening. Target gains a 50% chance to treat critical hits and. Each domain grants a number of domain powers, dependent upon the level of the cleric, as well as a number of bonus spells. Make one of the target’s limbs useless. Create a portal that allows travel to the Fey World. Pathfinder: Kingmaker — ... Spells: Clerics know and can prepare spells from the entire list of cleric spells. Know approximate distance from where you cast this spell. The target’s bones (or exoskeleton) splinter, dealing 1d6 points of damage per. Creatures that take damage from channeled energy receive a Will save to halve the damage. Archetypes are a quick and easy way to specialize characters of a given class, adding fun and flavorful new abilities to already established adventurers. Show creatures a glimpse of their judgement in the afterlife. Spell List Index. As of Patch 1.03 Contents. Send a message to creatures within miles. A cleric may prepare and cast any spell on the cleric spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation. You create an arrow made of crackling electricity, which you may fire as a weapon or use as a glowing beacon. The caster can transfer the effects of afflictions such as curses, diseases, and poisons from the target creature to himself. Pathfinder RPG Core Rulebook. | d20 Anime SRD As touch of mercy, except 30-ft.-radius burst centered on you. Order of Presentation: The first spell lists presented are the lists of spells separated by class and level.These include the spell name and a brief and incomplete description of the spell. Curse a creature so one set of its limbs shrivels in size. This energy can be used to cause or heal damage, depending on the type of energy channeled and the creatures targeted. Cures 4d8 damage +1/level (max +25) and also removes several afflictions. This spell functions in any natural terrain on the Material Plane. Divine spells. You greatly speed up the decomposition process of a nearby corpse on the scale of years. Clerics and wizards can receive a capstone at 20th level, despite not having one to begin with. Portals. It redirects the flow of water in the ground toward the surface at the designated point, creating a permanent water source similar to a natural spring. Ask very powerful eldritch entities to find and converse with you, or they may reply telepathically. 24k 7 7 gold badges 74 74 silver badges 207 207 bronze badges \$\endgroup\$ add a comment | 2 Answers Active Oldest Votes. A cleric who is neither good nor evil and whose deity is neither good nor evil can convert spells to either cure spells or inflict spells (player’s choice). Air Domain. The target becomes filled with intense magical light, taking 2d6 points of damage as the light bursts from its wounds and orifices (if the target is an. The DC of a conversion depends on how many conversion steps away from your faith an NPC is, starting at one conversion step for an NPC with no significant faith who matches your faith’s alignment. 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